Fruit Fever World – Facebook

I have worked on this game as both a game and leveldesigner. As a gamedesigner I have designed this game from the start, trying out many different gameplay mechanics while always keeping the user in mind, to find the best fitting game for our target audience. Once the game was finally finished, the gamedesign had to be adjusted so that the social and monetization features could be implemented.

As a leveldesigner I have worked on creating levels and keeping those levels fun for our target audience by introducing new elements over time. I have worked with datagathering to validate the success of the levels, and to see which levels could be improved.

This game is currently available on Facebook: https://apps.facebook.com/fruitfeverworld/